Super Mario World gets a native homebrew Switch port | GBAtemp.net - The Independent Video Game Community
![I ported Outrun to the Nintendo Switch - Switch RCM Method and Homebrew Dev Setup Guide | MVG - YouTube I ported Outrun to the Nintendo Switch - Switch RCM Method and Homebrew Dev Setup Guide | MVG - YouTube](https://i.ytimg.com/vi/QU8sKsr6lO4/maxresdefault.jpg)
I ported Outrun to the Nintendo Switch - Switch RCM Method and Homebrew Dev Setup Guide | MVG - YouTube
![Switch Homebrew is now running Android (play native SHIELD games like Portal, Borderlands 2, MGS3; mobile ports like GTA SA + even stream Overwatch) | ResetEra Switch Homebrew is now running Android (play native SHIELD games like Portal, Borderlands 2, MGS3; mobile ports like GTA SA + even stream Overwatch) | ResetEra](https://pbs.twimg.com/media/D9Lf0aJWwAAelCo.jpg:large)
Switch Homebrew is now running Android (play native SHIELD games like Portal, Borderlands 2, MGS3; mobile ports like GTA SA + even stream Overwatch) | ResetEra
![The Sonic Dimensions Switch port was updated to version 2, changing all UI buttons to match joy-cons, fixing the skills UI, fixing an odd behavior where the game would accidentally buffer inputs The Sonic Dimensions Switch port was updated to version 2, changing all UI buttons to match joy-cons, fixing the skills UI, fixing an odd behavior where the game would accidentally buffer inputs](https://i.redd.it/the-sonic-dimensions-switch-port-was-updated-to-version-2-v0-datd35a0l2ja1.png?width=3840&format=png&auto=webp&s=1bd1258ab6aaf25e4eb79e093d9e479b97b0b6f8)
The Sonic Dimensions Switch port was updated to version 2, changing all UI buttons to match joy-cons, fixing the skills UI, fixing an odd behavior where the game would accidentally buffer inputs
GitHub - SaiBalaji-PSS/Homebrew-game-ports-: A multi-platform C++ game made using SDL and ported to Windows,Mac,Linux,Nintendo Switch,Xbox using Homebrew SDK nxdk and devkitpro
![GitHub - clamintus/ONScripter-NX: Nintendo Switch port of ONScripter (old version of the engine, more compatible). Now in HD! GitHub - clamintus/ONScripter-NX: Nintendo Switch port of ONScripter (old version of the engine, more compatible). Now in HD!](https://user-images.githubusercontent.com/44071820/164560834-23aee131-bccc-47f1-9648-2016526cbccf.png)
GitHub - clamintus/ONScripter-NX: Nintendo Switch port of ONScripter (old version of the engine, more compatible). Now in HD!
![The Sonic Dimensions Switch port was updated to version 2, changing all UI buttons to match joy-cons, fixing the skills UI, fixing an odd behavior where the game would accidentally buffer inputs The Sonic Dimensions Switch port was updated to version 2, changing all UI buttons to match joy-cons, fixing the skills UI, fixing an odd behavior where the game would accidentally buffer inputs](https://preview.redd.it/the-sonic-dimensions-switch-port-was-updated-to-version-2-v0-afi8wckzk2ja1.png?width=3840&format=png&auto=webp&s=4fda3c870f7d49afaf6ef8f5fedafc220841a188)
The Sonic Dimensions Switch port was updated to version 2, changing all UI buttons to match joy-cons, fixing the skills UI, fixing an odd behavior where the game would accidentally buffer inputs
![Nintendo Switch Homebrew Guide - How to Configure "Split Joy-Con" Settings in RetroArch for Switch : 4 Steps - Instructables Nintendo Switch Homebrew Guide - How to Configure "Split Joy-Con" Settings in RetroArch for Switch : 4 Steps - Instructables](https://content.instructables.com/FV9/U2E3/KH7P5XOK/FV9U2E3KH7P5XOK.jpg?auto=webp)